Awards

We congratulate our awardees for their great work!

Best Paper Award:

Implicit Bézier Motion Model for Precise Spatial and Temporal Control – Luca Vögeli, Dhruv Agrawal, Martin Guay, Dominik Borer, Robert Sumner, Jakob Buhmann

Best Student Paper Award:

MIRRORED-Anims: Motion Inversion for Rig-space Retargeting to Obtain a Reliable Enlarged Dataset of Character Animations – Théo Cheynel, Thomas Rossi, Omar El Khalifi, Oscar Fossey, Damien Rohmer, Marie-Paule Cani

Best Paper Award (Honorable Mention)

PhonemeNet: A Transformer Pipeline for Text-Driven Facial Animation – Philine Witzig, Barbara Solenthaler, Markus Gross, Rafael Wampfler

Best Presentation Award

Understanding Player Dynamics in Battle Royale Environments: A Data-Driven Analysis Using the Caldera Dataset – Emily Port, Christopher Jacobs, Joseph T. Kider Jr.

Best Student Presentation Award

Immersive Data-Driven Storytelling: Scoping an Emerging Field Through the Lenses of Research, Journalism, and GamesJulián Méndez, Weizhou Luo, Rufat Rzayev, Wolfgang Büschel, Raimund Dachselt

Best Presentation Award (Honorable Mention)

Data-driven Modeling of Subtle Eye Region Deformations – Glenn Kerbiriou, Quentin Avril, Maud Marchal

Best Poster Award

How Do I Implement It? Towards Software Patterns for Accessible Player Experience – Chrysa Bika, Kerstin Pfaffinger, Daniel Dyrda, Martin Schacherbauer and Johanna Pirker

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