We congratulate our awardees for their great work!
Best Paper Award:
Implicit Bézier Motion Model for Precise Spatial and Temporal Control – Luca Vögeli, Dhruv Agrawal, Martin Guay, Dominik Borer, Robert Sumner, Jakob Buhmann
Best Student Paper Award:
MIRRORED-Anims: Motion Inversion for Rig-space Retargeting to Obtain a Reliable Enlarged Dataset of Character Animations – Théo Cheynel, Thomas Rossi, Omar El Khalifi, Oscar Fossey, Damien Rohmer, Marie-Paule Cani
Best Paper Award (Honorable Mention)
PhonemeNet: A Transformer Pipeline for Text-Driven Facial Animation – Philine Witzig, Barbara Solenthaler, Markus Gross, Rafael Wampfler
Best Presentation Award
Understanding Player Dynamics in Battle Royale Environments: A Data-Driven Analysis Using the Caldera Dataset – Emily Port, Christopher Jacobs, Joseph T. Kider Jr.
Best Student Presentation Award
Immersive Data-Driven Storytelling: Scoping an Emerging Field Through the Lenses of Research, Journalism, and Games – Julián Méndez, Weizhou Luo, Rufat Rzayev, Wolfgang Büschel, Raimund Dachselt
Best Presentation Award (Honorable Mention)
Data-driven Modeling of Subtle Eye Region Deformations – Glenn Kerbiriou, Quentin Avril, Maud Marchal
Best Poster Award
How Do I Implement It? Towards Software Patterns for Accessible Player Experience – Chrysa Bika, Kerstin Pfaffinger, Daniel Dyrda, Martin Schacherbauer and Johanna Pirker